When it comes to boss units in the Zoo Nation, Arusha is extremely underestimated due to other Great Nature bosses that overshadow it (e.g. Famous Professor, Bigbelly and Magic Scientist, Tester Fox). Although this is the case, Arusha paired with the Chatnoir break ride provides the player with a combination that allows the player to draw a substantial amount of cards for defensive plays and restanding vanguards and rearguards for offensive plays. If you favor an aggressive style of play and a way to conserve resources for offensive pushes, this deck definitely fulfills this and more. Here is the deck list:
Grade 4 Units
1x Air Element, Sebreeze
4x Omniscience Dragon, Hrimthurs
1x Omniscience Dragon, Cath Palug
2x Immortality Professor, Phoeniciax
2x Omniscience Dragon, Managarmr
2x Saint-sage Professor, Bigbelly
3x Head of the Bastion, Ardillo (G Guardian)
1x Immortality Professor, Kundalini (G Guardian)
Grade 3 Units
4x Special Appointment Professor, Arusha
3x Honorary Professor, Chatnoir (Break Ride)
Grade 2 Units
4x Binoculus Tiger
4x Sleep Tapir
4x Anchor Rabbit
Grade 1 Units
4x Honorary Assistant, Mikesaburo
4x Diligent Assistant, Minibelly (Stride Helper)
4x Contradictory Instructor, Shell Master (Perfect Guard)
2x Coiling Duckbill
Grade 0 Units
4x Protractor Orangutan (Stand)
4x Watering Elephant (Stand)
4x Holder Hedgehog (Critical)
4x Draw of the School Cafeteria, Abysia (Heal)
1x Telescope Rabbit (Starter)
The deck’s main strategic focus of this deck is to allow Arusha and the rearguards supporting it to stand multiple times through the use of Great Nature’s Success, the use of stand triggers to restand, and the use of attackers that add 4k additional power to rearguards. To reiterate the point made above, the main unit of this deck is Arusha, sporting the ability to restand when it becomes successful at 25k power at generation break 1 and the player discards a card. In addition to this ability, Arusha is able to give give 4k power to a rearguard (which will retire the rearguard at the end of turn) and give Arusha the continuous ability to not receive trigger effects until end of turn. This second skill is the main reason for running a large amount of stands in the deck. This card also has great synergy with Anchor Rabbit, which is able to restand for the cost of one counterblast at generation break 1 and retiring at the end of turn when it becomes successful at 20k power.
In order to help Anchor Rabbit and Arusha become successful, there are many ways to give rearguards 4k power provided in this deck. Tapir and Tiger are able to give a rearguard 4k power and retire the powered-up unit at the end of turn when they attack from the rearguard*. Phoeniciax and Hrimthurs can give additional power as a result of attacking a vanguard (whether during battle or afterward respectively). Among all of the methods to power up rearguards, the best way for Arusha to achieve Success 25000 is to break ride on Chatnoir at generation break 1. The break ride skill allows the player to give 4k power to a rearguard unit when a rearguard unit attacks. In addition to this, the rearguard unit that is given a power boost from the break ride will retire at the end of turn and allow the player to draw one card**. With this in mind, it is important to note that the more attacks achieved during the turn the player break rides, the more power that can be given to the rearguards.
There are a few things to consider when running or purchasing this deck that one should consider. First of all, if the player does not fear control in the meta (such as Link Joker or Kagero), then the player can run 12 stands instead of 8. Secondly, the player can add two more copies of the Bigbelly stride when he or she decides to invest more into the Great Nature clan. Although this is the case, the deck runs only marginally better with four copies of the Bigbelly stride compared to two. Finally, it might be wise to run Dark Element, Dizmel in place of one of the G Guardians in this list if the player has access to it.
I hope you enjoyed this deck list. Please leave any questions or comments in about this deck list in the comments section.
*Binoculus Tiger can also give a rearguard 4k power when it attacks as a vanguard, enhancing the early game of this deck.
**The card draws from the effects of the break ride will be able to stack due to Chatnoir’s phrasing. Specifically, it allows the player to draw one card before retiring the unit given power from the break ride skill.
Images of cards came from http://cardfight.wikia.com/wiki/Cardfight!!_Vanguard_Wiki. These images may have been re-sized.