Maelstrom Deck

Blue Storm Dragon, Maelstrom

Blue Storm Dragon, Maelstrom

As some of our readers may know, a reader known as Eddie would comment on every post, no matter how big or small, that every article needed a little bit more Maelstrom, much like the one guy in a concert that demands that Free Bird is played. For our dear friend Eddie, it is time that I finally give him what he asked for. Please enjoy this deck list created on April 1, 2017.

The Maelstrom archetype is part of the Blue Storm archetype, which focused on hitting consistent multi-attacks that could hit the vanguard when on a vanguard with “Maelstrom” in the name. Such units focuses on two powerful mechanics, which consisted on preventing the opponent from guarding with grade one or greater units from hand to guard (e.g. Glory Maelstrom) or having the capability to retire rearguards based on whether certain attacks hit or miss the opponent’s vanguard (e.g. Admiral Maelstrom) . Without further adieu, here is the deck list:

Grade 4 Units
4x Blue Storm Master Dragon, Admiral Maelstrom
4x Blue Storm Helical Dragon, Disaster Maelstrom
1x Marine General of Heavenly Silk, Aristotle
1x Marine General of the Heavenly Scales, Tidal Bore Dragon
2x Marine General of Heavenly Silk, Lambros
3x Guard Leader of Sky and Water, Flotia (G Guardian)
1x Blue Storm Deterrence Dragon, Ice Barrier Dragon (G Guardian)

Grade 3 Units
3x Blue Storm Karma Dragon, Maelstrom “Яeverse”
1x Blue Storm Supreme Dragon, Glory Maelstrom
4x Blue Storm Dragon, Maelstrom (Break Ride)

Grade 2 Units
4x Kelpie Rider, Nikitas
4x Blue Storm Soldier, Rascal Sweeper
3x Blue Storm Marine General, Gregorious

Grade 1 Units
4x Mako Shark Soldier of the Blue Storm Fleet (Limit Break Enabler)
2x Blue Storm Marine General, Hermes
4x Blue Storm Shield, Homeros (Perfect Guard)
4x Blue Storm Battle Princess, Theta

Grade 0 Units
2x Blue Storm Battleship, “Wadatsumi” (Critical)
4x Blue Storm Marine General, Despina (Critical)
2x Blue Storm Fleet, Angler Soldier (Stand)
4x Officer Cadet, Alekbors (Stand)
4x Medical Officer of the Blue Storm Fleet (Heal)
1x Blue Storm Cadet, Marios (Starter)

Blue Storm Karma Dragon, Maelstrom "Яeverse"

Blue Storm Karma Dragon, Maelstrom “Яeverse”

The main objective of the deck is to ride Maelstrom “Яeverse” with the intent to finish the opponent off with the limit break. On the fourth battle of the turn and the cost of resting a rearguard and locking it, this limit break allows the player to give Maelstrom “Яeverse” to gain 5k additional power and an additional critical and the ability to retire an opponent’s rearguard and draw a card if the attack misses. To make this effect more powerful, the break ride version of Maelstrom allows the vanguard that rides this unit at limit break 4 an additional 10k power and the ability to retire an opponent’s rearguard, draw a card, and the inability of the opponent to guard with grade 0 units from hand if the vanguard attacks on the first battle. This is similar to Despina, which can prevent the opponent from guarding with grade 0 units from hand when it boosts a “Maelstrom” vanguard on the fourth battle of the turn with the cost of returning to the deck after the battle it boosted. In the event that the player cannot break ride Maelstrom “Яeverse”, the player can attempt to break ride Glory Maelstrom, which has the ability to prevent the opponent from guarding the attack with grade 1 or higher units from hand to guard at limit break 5.

Blue Storm Soldier, Rascal Sweeper

Blue Storm Soldier, Rascal Sweeper

This deck runs Rascal Sweeper and Nikitas in order to help this deck reach the fourth battle. At the end of the battle that Rascal Sweeper attacked a vanguard on the first battle of the turn, and the player’s vanguard has “Maelstrom” in the card name, it can exchange positions with a rearguard unit in the same column as Rascal Sweeper. Nikitas’ generation break one allows it to switch positions with a rearguard unit with the wave ability after the battle attacks the vanguard. Units with the wave ability in this deck include Theta, Maelstrom (Break Ride), Nikitas, and Homeros. In addition to this, both unit are able to reach 11k total power based on certain conditions. Specifically, Rascal Sweeper gains 2k power when a unit with “Maelstrom” is the vanguard, and Nikitas gains 2k power (even outside of generation break one) if it attacks on the first or second battle of the turn. Alekbors also helps with achieving multiple attacks by switching with a unit in the rearguard and returning to deck at generation break one.

The stride deck focuses on having synergy with the normal play with Maelstrom unit as the vanguard. Specifically, two grade 4 units focus on having a Maelstrom heart in order to activate their skills: Admiral Maelstrom and Disaster Maelstrom. Admiral Maelstrom allows the player to flip over a G unit and counterblast one in order draw a card and choose three rearguards of the opponent, forcing the opponent to choose one to retire among the three for each Admiral Maelstrom in the G zone. Disaster Maelstrom can flip a copy of himself when it attacks a vanguard in order to give 5k to three units in the front row if a unit with “Maelstrom” in the name is in the soul.

Units in this deck also provides ways to search “Maelstrom” units in the deck, making the list more consistent. Marios allows the player to search the top five units of the deck for a card with “Maelstrom” in the card name and add it to hand when it boosts a successful attack with the vanguard on the third battle of the turn or more. Likewise, Maelstrom (Break Ride) allows the player to search the deck for a unit with “Maelstrom” and add it to hand when it hits an opponent’s vanguard as the vanguard on the third battle or more of the turn. In addition to the skill mentioned before, Disaster Maelstrom allows the player to search the deck for a unit with “Maelstrom” in the card name when it attacks.

I hope you enjoyed this deck list. Please leave any questions or comments in about this deck list in the comments section.


Images of cards came from http://cardfight.wikia.com/wiki/Cardfight!!_Vanguard_Wiki. These images may have been re-sized.

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2 thoughts on “Maelstrom Deck

  1. You could run also commander thavas at a 2-4 of instead of admiral maelstrom for back row attack and 2 wailing thavas instead of Aristotle and tidal bore. This option opens up, my personal opinion, running the thavas stand that’s an 11k on attack and resend back with draw on send back. Marios allows shuffle of deck so it going to the bottom doesn’t matter. You can also do 4 lambros instead of 2 so you have a ton of access to kill pressure but just run 2 less disaster maelstrom. Also could do 3 limit break enabler and 3 strider enabler with the others staying as is. The grade 2 kelpie rider has been more hinderance then help every time so you could go magnum assault as well or even couple dagger as more options. To keep soul count up you can do supersonic sailor which allows unflip and malikia ( however bushiroad has her English name I call her marika ) the draw trigger that allows +3k to a unit in exchange for more soul you can use for soul blasts you can use. These options allow with wailing more kill pressure but also a free way to clear your opponents board while guard restrict that does require a flip or a certain heart that gets big as well with every attack before it attacks so looking at a 41k-51k before it attacks that you can combine with the maelstrom crit to prevent grade 0-1s from being used since your heart is maelstrom. Your first stride can easily be disaster or even commander to work with the stand trigger that would be come a 16k attacker from back row. Trigger line up can be something like 6 crit ( 2 super sonic, 4 maelstrom crit) 3-4 draw ( marika ) and 2-3 thavas stand. As a side note, you can use tidal assault for early multiple attacks for Marios or even play it with lambros if your opponent has rear guards to get more attacks in.

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